Wow! The response to Starlight has been phenomenal! I’ve received a lot of attention directly on this blog and not just on the Ren’Py forums, which was completely unexpected! I apologize for not responding sooner (holidays don’cha’know) but I’ve asked the stars of Starlight to help me respond to the comments now that we are all back and ready to work in the new year!
Hmmm… now that I check my mail bag it seems the majority are bug reports… orz
Actually, I am very grateful! They are super helpful and they will all be addressed in the imminent (and hopefully final) 1.1 release. That said, onto the letters!
Author
The strangest thing for me is how all the characters look off-camera. This is the first ren-ai game I ever played, and so I cannot know if this is an aestetic and visual language of the genre, or a creative trick to let them talk to each other and the player without turning, or something else entirely. But it definitely stands out.
I’ll answer that! Author, you’re quite right. Visual Novels in general use a limited number of poses so you want each graphic to be as flexible as possible. That means usually they either always look at the camera and never at each other, or sometimes look at the camera when speaking directly at the player, and just somewhere off into space if they’re speaking to each other.
“Off into space?”
Ah, ha, ha! Um… Moving right along… why don’t you answer this next one?
Author
When played full-screen (which is the default), the picture is stretched to fit the widescreen dislplay. It should have been letterboxed off the sides at the minimum. Although it may be better to produce the whole thing 16:9, it’s 2007 after all.
Duh! Widescreen would be much cooler for our debut! If only Rocket wasn’t so lazy! Maybe for our next mission…
Right then… thanks for that… um… interesting reply. Rose, quick the next letter!
Ellume
Very well done! Heck, I would buy a game like this with a full story. I look forward to seeing more.
Oh! Thank you! We hope to bring you the first real episode of Starlight by this spring, but it will take lots of work so we look forward to getting some help!
sixten
Good stuff. I played through to “Good Ending 2/3″ and I was surprised how seriously I took the choices. I used to read Star Wars and Star Trek novels a lot in the past, but quit when my tastes turned to the moe side of the force. Not only does your game bring back memories, it also indulges my desire for cuteness. It’s like an amateur Galaxy Angel. You, sir, pierce the freaking heavens. … By comparing our work, it’s clear that we share the same moe obsession and technical drawing skills, so I’m guessing we think alike. And if that “Honi!” at the end of your credits is a Potemayo reference, not only do we think alike, we are kindred spirits.
Wow! Thanks! I think this letter deserves a special response, right Violet?
…
Violet!
Ah… “I’ve always dreamed of having a “bosom” friend…a true kindred spirit!”


Please help us Onee-chan! You’re our only hope!